Object Oriented Programming in Java - Syllabus

Course Overview and Structure

Embark on a profound academic exploration as you delve into the Object Oriented Programming in Java course (OOP) within the distinguished Tribhuvan university's BCA department. Aligned with the BCA Curriculum, this course (CACS204) seamlessly merges theoretical frameworks with practical sessions, ensuring a comprehensive understanding of the subject. Rigorous assessment based on a 60 + 20 + 20 marks system, coupled with a challenging passing threshold of , propels students to strive for excellence, fostering a deeper grasp of the course content.

This 3 credit-hour journey unfolds as a holistic learning experience, bridging theory and application. Beyond theoretical comprehension, students actively engage in practical sessions, acquiring valuable skills for real-world scenarios. Immerse yourself in this well-structured course, where each element, from the course description to interactive sessions, is meticulously crafted to shape a well-rounded and insightful academic experience.


Course Description

This course covers preliminary concepts of object-oriented approach in programming with basic skills using Java. Control structures, Classes, methods and argument passing and iteration; graphical user interface basics Programming and documentation style.

Course Objectives 

The general objectives of this course are to provide fundamental concepts of Object Oriented Programming and make students familiar with Java environment and its applications.

Units

Key Topics

  • Introduction to E-commerce
    IN-1

    Overview of E-commerce and its significance in the digital age.

  • E-business vs E-commerce
    IN-2

    Understanding the differences between E-business and E-commerce.

  • Features of E-commerce
    IN-3

    Key characteristics and benefits of E-commerce.

  • Pure vs Partial E-commerce
    IN-4

    Types of E-commerce models and their applications.

  • History of E-commerce
    IN-5

    Evolution and development of E-commerce over time.

  • E-commerce Framework
    IN-6

    Understanding the components of E-commerce framework including People, Public Policy, Marketing and Advertisement, Support Services, and Business Partnerships.

  • Types of E-commerce
    IN-7

    Overview of different types of E-commerce including B2C, B2B, C2B, C2C, M-Commerce, U-commerce, Social-Ecommerce, and Local E-commerce.

  • Challenges in E-commerce
    IN-8

    Common obstacles and difficulties faced in E-commerce.

Key Topics

  • Functions and Graphs
    TO-1

    Study of functions and their graphical representations, including domain, range, and composition of functions.

  • Extreme Values of Functions
    TO-2

    Analysis of extreme values of functions, including maxima and minima, and graphing of derivatives.

  • Mean Value Theorem
    TO-3

    Introduction to the Mean Value Theorem, a fundamental concept in differential calculus.

  • Definite Integrals
    TO-4

    Study of definite integrals, including properties, applications, and the Mean Value Theorem for definite integrals.

  • Fundamental Theorem of Integral Calculus
    TO-5

    Exploration of the Fundamental Theorem of Integral Calculus, including its application and improper integrals.

  • Arrays of Primitive Data Types
    TO-6

    This topic covers arrays of primitive data types in Java, including declaration and manipulation.

  • Comment Syntax
    TO-7

    This topic discusses comment syntax in Java, including single-line and multi-line comments.

  • Garbage Collection
    TO-8

    This topic explains garbage collection in Java, including how it works and its importance.

  • Expressions
    TO-9

    This topic covers expressions in Java, including using operators and evaluating expressions.

  • Arithmetic Operators
    TO-10

    This topic discusses arithmetic operators in Java, including addition, subtraction, multiplication, and division.

  • Bitwise Operators
    TO-11

    This topic covers bitwise operators in Java, including AND, OR, and XOR.

  • Relational Operators
    TO-12

    This topic explains relational operators in Java, including equality, inequality, and comparison operators.

  • Logical Operators
    TO-13

    This topic discusses logical operators in Java, including AND, OR, and NOT.

  • Assignment Operators
    TO-14

    This topic covers assignment operators in Java, including basic assignment and compound assignment.

  • Conditional Operators
    TO-15

    This topic explains conditional operators in Java, including if-else statements and ternary operators.

  • Shift Operators
    TO-16

    This topic discusses shift operators in Java, including left shift, right shift, and unsigned right shift.

  • Auto-increment and Auto-decrement
    TO-17

    This topic covers auto-increment and auto-decrement operators in Java, including pre-increment, post-increment, pre-decrement, and post-decrement.

  • Control Statements
    TO-18

    This topic explains control statements in Java, including branching, looping, and jumping statements.

  • Branching Statements
    TO-19

    This topic covers branching statements in Java, including if-else statements and switch statements.

  • Looping Statements
    TO-20

    This topic discusses looping statements in Java, including while loops, do-while loops, and for loops.

  • Jumping Statements
    TO-21

    This topic explains jumping statements in Java, including break, continue, and return statements.

Key Topics

  • Object Database Concepts
    OB-01

    Introduction to object database concepts, including the basics of object-oriented databases and their differences from traditional relational databases.

  • Object Database Extensions to SQL
    OB-02

    Extensions to SQL for object databases, including support for complex data types and object-oriented features.

  • The ODMG Object Model and ODL
    OB-03

    The Object Data Management Group (ODMG) object model and the Object Definition Language (ODL), including their role in defining object databases.

  • Object Database Conceptual Design
    OB-04

    Conceptual design principles for object databases, including data modeling and schema design.

  • Object Query Language OQL
    OB-05

    The Object Query Language (OQL), including its syntax, features, and use cases for querying object databases.

  • Language Binding in the ODMG Standard
    OB-06

    Language binding in the ODMG standard, including the integration of object databases with programming languages.

  • Using 'this' Keyword
    OB-07

    Understanding the use of the 'this' keyword in Java, including referencing the current object and distinguishing between instance and local variables.

  • Constructors
    OB-08

    Special methods in a class that are used to initialize objects when they are created.

  • Default Constructors
    OB-09

    Understanding default constructors in Java, including their role in initializing objects when no explicit constructor is defined.

  • Passing by Value and by Reference
    OB-10

    Understanding the difference between passing method parameters by value and by reference in Java.

  • Access Control
    OB-11

    Understanding access control in Java, including public, private, and protected access modifiers.

  • Methods that Return Values
    OB-12

    Defining and using methods that return values in Java, including understanding the concept of method return types.

  • Polymorphism and Method Overloading
    OB-13

    Understanding polymorphism and method overloading in Java, including defining multiple methods with the same name but different parameters.

  • Recursion
    OB-14

    Understanding recursive methods in Java, including defining and calling methods that call themselves.

  • Nested and Inner Classes
    OB-15

    Understanding nested and inner classes in Java, including defining classes within other classes and their use cases.

Key Topics

  • Introduction to E-commerce
    IN-1

    Overview of E-commerce and its significance in the digital age.

  • E-business vs E-commerce
    IN-2

    Understanding the differences between E-business and E-commerce.

  • Features of E-commerce
    IN-3

    Key characteristics and benefits of E-commerce.

  • Pure vs Partial E-commerce
    IN-4

    Types of E-commerce models and their applications.

  • History of E-commerce
    IN-5

    Evolution and development of E-commerce over time.

  • E-commerce Framework
    IN-6

    Understanding the components of E-commerce framework including People, Public Policy, Marketing and Advertisement, Support Services, and Business Partnerships.

  • Types of E-commerce
    IN-7

    Overview of different types of E-commerce including B2C, B2B, C2B, C2C, M-Commerce, U-commerce, Social-Ecommerce, and Local E-commerce.

Key Topics

  • Basic Exceptions
    HA-1

    Understanding the concept of exceptions and how they are used in Java programming. This topic covers the basics of exceptions and their importance in error handling.

  • Proper use of exceptions
    HA-2

    Best practices for using exceptions in Java programming, including when to use them and how to handle them effectively.

  • User defined Exceptions
    HA-3

    Creating custom exceptions in Java to handle specific error scenarios, and how to use them in programming.

  • Catching Exception: try, catch
    HA-4

    Using the try-catch block to catch and handle exceptions in Java, including how to write effective catch blocks.

  • Throwing and re-throwing: throw, throws
    HA-5

    Understanding how to throw and re-throw exceptions in Java using the throw and throws keywords.

  • Cleaning up using the finally clause
    HA-6

    Using the finally clause to ensure that resources are cleaned up after an exception is thrown, and how to use it effectively in Java programming.

Creation, Concatenation and Conversion of a String, Changing Case, Character Extraction, String Comparision, Searching Strings, Modifying Strings, String Buffer.

Create/Instantiate/Start New Threads: Extending java.lang.Thread, Implementingbjava.lang.Runnable Interface; Understand Thread Execution, Thread Priorities, Synchronization, Inter-Thread Communication, Deadlock.

java.io package, Files and directories, Streams and Character Streams; Reading/Writing Console Input/Output, Reading and Writing files, The Serialization Interface, Serialization & Deserialization.

Using java.lang Package: java.lang.Math, Wrapper classes and associated methods (Number, Double, Float; Integer, Byte; Short, Long; Character, Boolean); Using java.util package: Core classes (Vector, Stack, Dictionary, Hashtable, Enumerations, Random Number Generation).

Arrays And Collection Classes/Interfaces, Map/List/Set Implementations: Map Interface, List Interface, Set Interface, Collection Classes: Array List, Linked List, Hash Set and Tree Set, Accessing Collections/Use of An Iterator, Comparator.

About AWT & Swing, About JFrame (a top level window in Swing), Swing components (JLabel, About text component like JTextField, JButton, Event Handling in Swing Applications, Layout Management using FlowLayout, Border Layout, Grid Layout, Using JPanel, Choice components like JCheck Box, JRadio Button, Borders components, JCombo Box & its events, JList & its events with MVC patterns, Key & Mouse Event Handling, Menus in swing, JText Area, Dialog boxes in swing, JTable for Displaying Data in Tabular form, MDI using JDesktop Pane & JInternal Frame, Using IDE like Netbeans, JBuilder for building java applications using Drag & Drop), Adapter classes.

Definition, Applet lifecycle methods, Build a simple applet, Using Applet Viewer, Adding Controls: Animation Concepts.

Using Connection, Statement & Result Set Interfaces for Manipulating Data with the Databases.

Lab works

Laboratory Works 

Laboratory works should be done covering all the topics listed above and a small project work should be carried out using the concept learnt in this course. Project should be assigned on Individual Basis.